Interactive Text Games in Twine

In this workshop participants will explore the possibilities of interactive fiction by writing multi-linear stories and personal choose-your-own-adventure videogames in Twine, software for creating hypertext-based videogames. This workshop is in association with the emerging artist exhibition There Should Be Gardens in the gallery space from September 2 - 26, 2015.

What, if any, prerequisite knowledge should students have?

None! If you know HTML or soft circuits, great! If not, great!

Can you link to an example of a project that uses the tool were learning about?

Twine:

http://philome.la/karaastone/feminist-confessional/play

http://philome.la/karaastone/super-uplifting-friendship-simulator/play

At the end of the workshop or series, what should a student expect to have made, or be able to make?

Students will have made a Twine game. Theyll know how to use Twine to make interactive text games.

What materials/equipment should students bring?

A laptop

If you have a Makey Makey, feel free to bring it.



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Interactive Text Games in Twine

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