Interactive Text Games in Twine
In this workshop participants will explore the possibilities of interactive fiction by writing multi-linear stories and personal choose-your-own-adventure videogames in Twine, software for creating hypertext-based videogames. This workshop is in association with the emerging artist exhibition There Should Be Gardens in the gallery space from September 2 - 26, 2015.
What, if any, prerequisite knowledge should students have?
None! If you know HTML or soft circuits, great! If not, great!
Can you link to an example of a project that uses the tool were learning about?
Twine:
http://philome.la/karaastone/feminist-confessional/play
http://philome.la/karaastone/super-uplifting-friendship-simulator/play
At the end of the workshop or series, what should a student expect to have made, or be able to make?
Students will have made a Twine game. Theyll know how to use Twine to make interactive text games.
What materials/equipment should students bring?
A laptop
If you have a Makey Makey, feel free to bring it.