Fashion & Style
NADA in 3-D: fashion on the big screen
NADA designer Nada Shepherd grew bored with runway shows, so she decided to go bigger.
Way bigger.
For her fall/winter 2010 presentation, Shepherd commissioned a seven-minute 3D film to showcase her clothing. The fashion media filed into the Scotiabank Theatre this week and donned their 3D glasses to get a peek at this fashion first.
"I've wanted to do a video for a while," said Shepherd at the post-screening Q&A. "But I was waiting for the right season to do it. This seemed like the right one, due to the futuristic element to the clothes."
The film features a martial arts motifs (wire-work and all), with model Madison Schill choosing NADA pieces to wear for Mortal Kombat-style battle (one features a lead pipe, but neither character, sadly, chooses the brass knuckles option). Local artists provided the backgrounds for the fight sequence settings.
The dialogue is cheesy and the fight-scenes unconvincing (these are models, after all), but it was a refreshing break from the usual parade of looks down the conventional runway. Better to at least try, and miss the mark creatively, than to stick to the same-old, same-old, I think.
As for the collection itself, I liked it much less than last season. The Asian influences and swathes of draped fabric felt a little more Comrags than NADA's usual punky sexiness that I've come to love. Yes to the leather-shouldered red coat and the big-shouldered peplum topper, and the python leggings. No to the short turtlenecks, patterned shifts, and Thriller-like crimson jacket. Anything that reminds me of raver fashion is a big, fat no-no.
Shepherd laughed off the rampant fashion-world rumour that the movie had cost her two million dollars to make, but she did acknowledge that it was a cost-efficient way to reach a more international audience. "The idea of what a fashion show is has become quite stagnant," she said. "The audience for this is much wider."
Event photos by Jonathan Loek. Lookbook photos provided by NADA.


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and, by the way, it's sort of bad form as a designer to go around dissing other people's work. you don't score any points that way.
how about looking for, and commenting on, stuff that does rock your world?
and why is it a "bad idea" to take something popular and put your own spin on it? wait a minute, then you say that the audience only appreciated the concept because it was unoriginal. i can't even tell who your argument is directed at ... the fashion label, the graphics people, the audience, all of the above? do you even know or are you just ranting?
there are maybe a handful of people working on a truly visionary level. and they are often commercially unsuccessful. some level of catering to a particular audience is necessary if you want to survive/thrive within a commercial arena.
best of luck to you.
a fashion show in itself is already in '3D'. i see no point in faking it via a short 3d film which ironically touts itself as 'fashion future' in the beginning title shot and yet uses the worst and oldest type of novelty 3d anaglyphic technology that probably peaked in usage back in the 80s. sorry but if hannah montana and miley cyrus approves of something, then chances are it should be aptly avoided.
truce.
=)